Half Elves

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'''Half Elves''' are part [[elf]] and part [[human]], combining the best and worst traits of both races. They live longer (and mature more slowly) than humans do. Originally, the term applied only to direct offspring from an elf and a human, but the [http://www.errantstory.com/archive.php?date=2004-11-10 meaning changed] when half elves themselves began to reproduce with each other and other elves.
'''Half Elves''' are part [[elf]] and part [[human]], combining the best and worst traits of both races. They live longer (and mature more slowly) than humans do. Originally, the term applied only to direct offspring from an elf and a human, but the [http://www.errantstory.com/archive.php?date=2004-11-10 meaning changed] when half elves themselves began to reproduce with each other and other elves.
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While it is not explicitly mentioned, it is sufficiently implied to be taken as fact that all half-elves are mortal. They all gain the mortality of their human ancestors. All such human-mortal elven offspring are considered half-elves.
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==Errants==
==Errants==
The genetic merging of elf and human doesn't always produce perfect results and sometimes there are aberrations. These are called ''[[Errant]]s'', a less than perfect genetic merger that results in offspring with congenital birth defects that range from sterility to psychosis. While the physical aberrations are obvious and relatively blatant, the mental aberrations are somewhat less so and their onset can come without warning or they can manifest themselves in extremely subtle ways.
The genetic merging of elf and human doesn't always produce perfect results and sometimes there are aberrations. These are called ''[[Errant]]s'', a less than perfect genetic merger that results in offspring with congenital birth defects that range from sterility to psychosis. While the physical aberrations are obvious and relatively blatant, the mental aberrations are somewhat less so and their onset can come without warning or they can manifest themselves in extremely subtle ways.
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Some of them have birth defects making them sickly or psychotic; others seem perfect. There is also another trait that makes it all but impossible to correct these defects, it is an in-built resistance to healing magic.  
Some of them have birth defects making them sickly or psychotic; others seem perfect. There is also another trait that makes it all but impossible to correct these defects, it is an in-built resistance to healing magic.  
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Every few hours a half elf (or elf for that matter) body slowly resets all the various features back to its original factory installed default presets.  Now, normal magical powered healing would just be changing features to something else ... which ends up being a pointless waste of time since those changes will just be reset back to default.  The thing Ian did was to instead change what the actual default presets were so it doesn't matter if it resets or not.
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The thing Ian did was to instead change what the actual default presets were so it doesn't matter if it resets or not.
This only applies to actual internal changes to how the elf/half elf’s body is made or works ... its genetic structure and the like.   
This only applies to actual internal changes to how the elf/half elf’s body is made or works ... its genetic structure and the like.   

Revision as of 11:59, 21 January 2007

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Half Elves are part elf and part human, combining the best and worst traits of both races. They live longer (and mature more slowly) than humans do. Originally, the term applied only to direct offspring from an elf and a human, but the meaning changed when half elves themselves began to reproduce with each other and other elves.

While it is not explicitly mentioned, it is sufficiently implied to be taken as fact that all half-elves are mortal. They all gain the mortality of their human ancestors. All such human-mortal elven offspring are considered half-elves.

Errants

The genetic merging of elf and human doesn't always produce perfect results and sometimes there are aberrations. These are called Errants, a less than perfect genetic merger that results in offspring with congenital birth defects that range from sterility to psychosis. While the physical aberrations are obvious and relatively blatant, the mental aberrations are somewhat less so and their onset can come without warning or they can manifest themselves in extremely subtle ways.

However, after several spectacularly destructive incidents and a major civil war (the Errant War) sparked by religious paranoia, it crept into common elvish usage as a derogatory term for any half elf.

Only elves refer to "errants". Humans and half elves use the more readily comprehensible "half elf."

Some of them have birth defects making them sickly or psychotic; others seem perfect. There is also another trait that makes it all but impossible to correct these defects, it is an in-built resistance to healing magic.

The thing Ian did was to instead change what the actual default presets were so it doesn't matter if it resets or not.

This only applies to actual internal changes to how the elf/half elf’s body is made or works ... its genetic structure and the like.

Outside stuff like cuts, broken bones, bruises, or viruses are a completely different matter since those don’t really alter the body’s inherent make up in any way, normal healing affects those just fine.

Half Elves in Errant Story

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