Jim
From The Heretic Knowledge Vault
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'''Jim''' is a bandit who is assigned to trail [[Jon Amraphel | Jon]], [[Sarine Elle | Sarine]] and [[Meji Hinadori | Meji]] through the forest near the artifact in [[Farrel]]. Captured by the party, he first refuses to talk despite a threat of creative torture by Meji, but a little "attitude adjustment" courtesy of Sarine takes care of that. After spilling his guts and getting his bandit colleagues wiped out as a consequence, he is of course found extraneous by the party. Sarine thinks of a creative way of removing him from the picture, but Jon prefers the more traditional approach. | '''Jim''' is a bandit who is assigned to trail [[Jon Amraphel | Jon]], [[Sarine Elle | Sarine]] and [[Meji Hinadori | Meji]] through the forest near the artifact in [[Farrel]]. Captured by the party, he first refuses to talk despite a threat of creative torture by Meji, but a little "attitude adjustment" courtesy of Sarine takes care of that. After spilling his guts and getting his bandit colleagues wiped out as a consequence, he is of course found extraneous by the party. Sarine thinks of a creative way of removing him from the picture, but Jon prefers the more traditional approach. | ||
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Revision as of 03:27, 4 November 2006
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Jim is a bandit who is assigned to trail Jon, Sarine and Meji through the forest near the artifact in Farrel. Captured by the party, he first refuses to talk despite a threat of creative torture by Meji, but a little "attitude adjustment" courtesy of Sarine takes care of that. After spilling his guts and getting his bandit colleagues wiped out as a consequence, he is of course found extraneous by the party. Sarine thinks of a creative way of removing him from the picture, but Jon prefers the more traditional approach.