List of Magical Gadgets
From The Heretic Knowledge Vault
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*[[Dispel Trap]] - breaks spells around something you want to stay guarded. | *[[Dispel Trap]] - breaks spells around something you want to stay guarded. | ||
*[[Anilis' Ward System]] - Living devices created by [[Anilis]] to protect her resting place. | *[[Anilis' Ward System]] - Living devices created by [[Anilis]] to protect her resting place. | ||
- | *[[Elven Anti-Human Device]] - Physical devices that cause fear and unrest in | + | *[[Elven Anti-Human Device]] - Physical Elven devices that cause fear, anxiety, and unrest in [[Human|humans]]. It ''encourages'' them to keep away. It only works on Humans. |
==Weapons== | ==Weapons== |
Revision as of 21:19, 4 February 2007
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There are a host of Magic Objects that are regularly used throughout ErrantStory. They are of varying complexity from simplae amulets, to devices, to powerful Warp gates.
Contents |
Logistics
- Travel platform - Travel to far and different places.
- Warp gate - Travel to four places.
Scrying
- Crystal ball - See far, far away. Ian calls it a Tsuiraku Crystal Doohickey and uses one as a magic PDA and GPS locator, not to mention bandit distractor.
Special Effects
- Magic Window - fakes being on the surface and having sunrises and sunsets.
Wards
- Cloaking device - Hides entire cities, like Tsuirakushiti.
- Dispel Trap - breaks spells around something you want to stay guarded.
- Anilis' Ward System - Living devices created by Anilis to protect her resting place.
- Elven Anti-Human Device - Physical Elven devices that cause fear, anxiety, and unrest in humans. It encourages them to keep away. It only works on Humans.
Weapons
See Also
- List of Spells
- List of Magical Gadgets