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- Template:Nation Table {{Two-column Labels | Label1=Detail Map | Label2=Major Cities }}258 B (27 words) - 16:11, 6 October 2008
- Template talk:Nation Table <pre>{{Nation Table Begin|MapURL=<Large Map>|ImageURL=<Detail Map>|Cities=<number>}}</pre> :''Cities'' is the number of cities presented, plus one.723 B (108 words) - 14:05, 6 October 2008
- Talk:Tsuirakushiti ...lation of human workers, and their last acts were to seal away much of the cities real history from the succeeding generations, to discourage the growing pop4 KB (676 words) - 12:56, 3 August 2010
- Help:Templates {{Temp List | Name=City Header| Text=Header for articles on Cities }}2 KB (310 words) - 16:02, 10 October 2008
- Airship ...and get you from place to place quickly (i.e., airplanes) serve the larger cities, while small towns in the boonies are reached by more mundane mechanical co2 KB (299 words) - 23:20, 12 June 2011
- Ensigerum Village [[Category:Cities]]3 KB (519 words) - 00:27, 14 March 2010
- ER:Farrel ==Cities and towns==6 KB (907 words) - 20:14, 30 April 2020
- ER:Veracia ...seaport, sited on a long channel that runs inland from the coast. The two cities are connected by a road that runs through the small town of [[ER:Heamish|He3 KB (528 words) - 16:10, 2 June 2020
- ER:Cithule ...needs via more shady means. This now means that he is wanted in most major cities and the Gewehr has been given a contract for his head. As a result of his n2 KB (372 words) - 15:43, 10 October 2009
- ER:Southern Continent ...rch]] rescued him from being sacrificed to a tree. Its only named (human) cities are [[ER:Grendell|Grendell]], a port at the northern tip of the continent t1 KB (206 words) - 16:08, 19 November 2011
- Category:Locales in the Errant Road RPG The [[Errant Road]] free-form on-line role-playing game features a variety of cities and towns that don't appear, and as far as can be told, don't exist, in the306 B (50 words) - 03:22, 22 April 2009
- ER:Tsuiraku As in the Poe-verse, Tsuiraku only contains two large cities, as far as we know: [[ER:Tsuirakushiti|Tsuirakushiti]] and [[ER:Kiyoka|Kiyo4 KB (645 words) - 14:02, 21 December 2021
- Category:Locales in Errant Story ... in our story, subsuming [[:Category:Nations|nations]], [[:Category:Cities|cities]], [[:Category:Buildings and landmarks|buildings and landmarks]], and so on585 B (88 words) - 23:25, 12 July 2009
- ER:Rinkaiel ...n as time passes. It appears to be set up on the usual lines of Farrelian cities, with a nominal city government that has less clout than the mob that reall4 KB (666 words) - 19:36, 19 May 2020
- ER:Gervasiel ... than many such towns, but still much smaller than Lorenzel, let alone the cities of the north. As usual for such places, the main [[ER:Veracian Church|Orth2 KB (398 words) - 15:17, 11 July 2010
- History of Santuariel [[Category:Cities]] ...es. By that point, the half elves had been largely forced from most elven cities by the fighting, so Santuariel was constructed as a home for the many refug6 KB (960 words) - 16:20, 9 September 2012
- Santuariel I [[Category:Cities]] One of the five cities or camps that, at various times, have borne the name of the [[half-elf]] sa1 KB (205 words) - 21:59, 21 September 2012
- Bardus Sopora [[Category:Cities]]835 B (139 words) - 23:51, 14 September 2014
- ER:Goriel ...r enough north that the climate is harsher than in other known Confederacy cities like [[ER:Salvus|Salvus]], [[ER:Santuariel|Santuariel]], and so on. It is3 KB (538 words) - 18:05, 20 March 2016
- ER:Ghob Two ghob cities have been encountered during the wanderings of various player characters.3 KB (492 words) - 22:34, 19 April 2020