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  • Template:Nation Table
    {{Two-column Labels | Label1=Detail Map | Label2=Major Cities }}
    258 B (27 words) - 16:11, 6 October 2008
  • Template talk:Nation Table
    <pre>{{Nation Table Begin|MapURL=<Large Map>|ImageURL=<Detail Map>|Cities=<number>}}</pre> :''Cities'' is the number of cities presented, plus one.
    723 B (108 words) - 14:05, 6 October 2008
  • Talk:Tsuirakushiti
    ...lation of human workers, and their last acts were to seal away much of the cities real history from the succeeding generations, to discourage the growing pop
    4 KB (676 words) - 12:56, 3 August 2010
  • Help:Templates
    {{Temp List | Name=City Header| Text=Header for articles on Cities }}
    2 KB (310 words) - 16:02, 10 October 2008
  • Airship
    ...and get you from place to place quickly (i.e., airplanes) serve the larger cities, while small towns in the boonies are reached by more mundane mechanical co
    2 KB (299 words) - 23:20, 12 June 2011
  • Ensigerum Village
    [[Category:Cities]]
    3 KB (519 words) - 00:27, 14 March 2010
  • ER:Farrel
    ==Cities and towns==
    6 KB (907 words) - 20:14, 30 April 2020
  • ER:Veracia
    ...seaport, sited on a long channel that runs inland from the coast. The two cities are connected by a road that runs through the small town of [[ER:Heamish|He
    3 KB (528 words) - 16:10, 2 June 2020
  • ER:Cithule
    ...needs via more shady means. This now means that he is wanted in most major cities and the Gewehr has been given a contract for his head. As a result of his n
    2 KB (372 words) - 15:43, 10 October 2009
  • ER:Southern Continent
    ...rch]] rescued him from being sacrificed to a tree. Its only named (human) cities are [[ER:Grendell|Grendell]], a port at the northern tip of the continent t
    1 KB (206 words) - 16:08, 19 November 2011
  • Category:Locales in the Errant Road RPG
    The [[Errant Road]] free-form on-line role-playing game features a variety of cities and towns that don't appear, and as far as can be told, don't exist, in the
    306 B (50 words) - 03:22, 22 April 2009
  • ER:Tsuiraku
    As in the Poe-verse, Tsuiraku only contains two large cities, as far as we know: [[ER:Tsuirakushiti|Tsuirakushiti]] and [[ER:Kiyoka|Kiyo
    4 KB (645 words) - 14:02, 21 December 2021
  • Category:Locales in Errant Story
    ... in our story, subsuming [[:Category:Nations|nations]], [[:Category:Cities|cities]], [[:Category:Buildings and landmarks|buildings and landmarks]], and so on
    585 B (88 words) - 23:25, 12 July 2009
  • ER:Rinkaiel
    ...n as time passes. It appears to be set up on the usual lines of Farrelian cities, with a nominal city government that has less clout than the mob that reall
    4 KB (666 words) - 19:36, 19 May 2020
  • ER:Gervasiel
    ... than many such towns, but still much smaller than Lorenzel, let alone the cities of the north. As usual for such places, the main [[ER:Veracian Church|Orth
    2 KB (398 words) - 15:17, 11 July 2010
  • History of Santuariel
    [[Category:Cities]] ...es. By that point, the half elves had been largely forced from most elven cities by the fighting, so Santuariel was constructed as a home for the many refug
    6 KB (960 words) - 16:20, 9 September 2012
  • Santuariel I
    [[Category:Cities]] One of the five cities or camps that, at various times, have borne the name of the [[half-elf]] sa
    1 KB (205 words) - 21:59, 21 September 2012
  • Bardus Sopora
    [[Category:Cities]]
    835 B (139 words) - 23:51, 14 September 2014
  • ER:Goriel
    ...r enough north that the climate is harsher than in other known Confederacy cities like [[ER:Salvus|Salvus]], [[ER:Santuariel|Santuariel]], and so on. It is
    3 KB (538 words) - 18:05, 20 March 2016
  • ER:Ghob
    Two ghob cities have been encountered during the wanderings of various player characters.
    3 KB (492 words) - 22:34, 19 April 2020

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